A TERRIFYING BEAUTY - The Art of Piotr Forkasiewicz
In the black of night of 8 June 1944, two days after the D-Day invasions of Normandy, the dark hulk of a four-engined Lancaster bomber of 15 Squadron, Royal Air Force, trailing a blow-torching curtain of livid flame, lurches heavily into a dive over the French countryside, a few miles to the west of Paris. The flame is bright enough to illuminate the farms below in a pale and ghostly light. The big bomber is dying, her lifeblood streaming in angry, high octane sheets from her starboard wing fuel tanks.
Behind the Lancaster, a Luftwaffe night fighter follows her down to finish her off. Its cannons hammer continuously at the British aircraft, while their tracer rounds rocket and shriek past, trailing smoke, lit by the burning, streaming wounds of the Lanc. Beneath the Lancaster, escape hatches open and crew members, abandoning the dying aircraft while they can, tumble out into the slipstream like rag dolls. On the top side of the Lancaster, however, the mid-upper gunner, Robbie Aitken, with his back to the approaching French farmland, empties his ammunition boxes into the German, giving time for his crew to get out of the mortally wounded aircraft. The searing muzzle flashes of his twin Brownings stab the night like dragons, likely blinding the young gunner. Hot brass shell casings tumble unseen in the darkness to thud heavily into fields and villages below, while oily grey smoke, ghosted by the streaming funeral pyres, wakes behind from two of her engines.
The sound is the sound of hell. Four thundering Merlin engines. The foundry shriek and snap of wind-whipped flame. The rip saw burp of Aitken’s .303 Brownings. The heavy thump of the night fighter’s cannons. And perhaps above it all, the angry scream of Aitken as he fights to the end of his ammunition.
Some moments later, the comet-like apparition, a wraith trailing fire and foul smoke, engines screaming, slammed into the grounds of a French château between the village of Jouars-Pontchartrain in the Département des Yvelines and the town of Plaisir, some 5 kilometres to the northeast. It was followed by six parachutes, dropping silently along its smoking path. The first five landed in the blacked-out countryside; the sixth, that of Warrant Officer Robbie Aitken, failed to open in time and, with his parachute streaming behind him, he struck the ground and was killed.
The above is an account of an actual event—the fiery end of Avro Lancaster LS-H (RAF serial number LM575), one of thousands upon thousands of aircraft that crashed onto European soil during the Second World War. This account comes from the surviving members of her crew, but the colour, the texture, the visual power of that event is pulled from the imagination of a young Polish digital artist by the name of Piotr Forkasiewicz. His nightmarish vision of the final seconds of LS-H’s combat life may in fact be fictionalized, but when it comes to the fate of this particular aircraft, his digital art brings to life the lost terror and depth of personal sacrifice in combat.
The first time I came across the digital art of Forkasiewicz, I felt that, for the first time in my 63 years, I was finally witness, at least visually, to history. In past years, my sense of “the battle in the dark” was from blurry black and white photographs, shot from Bomber Command aircraft using only the light of flares and the fires below. They were powerful, immediate, real... but they exposed very little of the human experience in those deadly skies—a ghostly silhouette, a haze of smoke, an intimation of the inferno ignited below. Through Forkasiewicz’s breathtaking abilities with light and darkness, I can now see back 70 years to those dark nights, last sunsets and happy sunrises when life is renewed yet again.
You can see and hear and smell and feel many things when viewing a computer generated (CG) painting by Polish digital artist Piotr Forkasiewicz. His works, almost voyeuristic in detail and immediacy, grip the viewer with overwhelming feelings—feelings that portend doom, surreality that creeps up the back of your neck, relief that floods like a warm sunset, spirituality that opens your mind to the immensity of experience that was the inheritance of the airmen of Bomber Command in the Second World War.
Truthfully, I had been collecting digitally created images of combat and transport aircraft over the past few years with the intention to write a story about the power of imagery created in programs like Microsoft’s FlightSim. These images were wonderful, but really, they were simply happenstance, a moment’s screen capture during a simulated flight. The creative part was in what the Flight Simmers called a “skin”—the texture and markings of an aircraft digitally created and laid over a framework provided by the program. Some were exceptional, others laughable. While detail, proper markings and authentic textures were important to these gamers, the result, though intriguing, could not be called art. Then I came across the work of Piotr Forkasiewicz and a previously unrevealed (to me) world of high performing digital artists in the world known as CG.
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Artists like Forkasiewicz and his equally talented colleagues, like Gareth Hector and Marek Rys, were previously unknown to me. I came upon Piotr’s moving digital artwork called The Last Defender while researching imagery for a story on a downed Lancaster which crashed near the small French village of Maisontiers. I was in the process of creating some feeble Photoshopped illustrations to help tell the story when I lit upon the work of Forkasiewicz. Having viewed only a small selection of the artwork produced by the young Pole, I knew right then I would have to ask him for permission to do a story on his work. I found him on Facebook and, after “friending” him, put forth the idea of doing a story on the emerging power of digital art and in particular his own work. I found right then and there that Piotr Forkasiewicz, the artist whose works would occupy even my dreams for the next few nights, was a very humble man. Writing to me, he said, “I don’t think what I do has an artistic value (that is why I would never called myself an artist).” I suppose then it is my purpose to enlighten you, the reader, as to why I believe this is a truly valid and emerging art form and that Forkasiewicz is one of its greatest young artists. Let’s begin by taking a closer look at The Last Defender.
Forkasiewicz does in fact use methods based in techniques used by FlightSim skin designers. He creates a digital framework of whatever he is modelling—from a Lancaster to an architectural interior. Upon this detailed and exactly proportioned map of the object (the Lancaster for instance), he does in fact overlay similar attributes found in a “skin”—colour, protrusions like rivets and access doors, textures, sheen, wear, staining and distress, markings and much more to create a 3-D painting of a Lancaster. This modelled Lanc can be altered to change the markings, the aircraft mark, to adjust the flight control inputs, even to make it appear new or a weathered combat veteran. His model can be rotated in three dimensions and can be viewed from any perspective, and when this is combined with landscape placement, some stunning viewing angles can be achieved, like that of The Last Defender.
After the particularly arduous task of creating and detailing the three dimensional model of the Lancaster, Forkasiewicz embarked upon a lengthy series of studies of this, one of the most important aircraft of the Second World War. Being a mass-produced aircraft (7,377 having been built in various marks), the same model, with altered qualities, could be used to tell a number of the hundreds of thousands of stories that needed to be told about the Lanc and the men who flew them through dangerous and magical skies. Forkasiewicz will tell you he is no expert on the history and production of the Avro Lancaster, though he likely knows more than you and I will ever know. Instead, he relied heavily on the precise expertise of men like Alex Bateman, one of the foremost experts on the Lanc and author of No. 617 “Dambuster” Squadron, and Australian Andrew Macdonald for operational background details.
When creating his powerfully emotional images of the life of a Lancaster and its crew, computer modelling can go only so far. Presently there is no effective computer algorithms for determining such specific environmental issues like fog, smoke, searchlights, and especially fire. Of this he says, “The elements you’ve pointed are a real challenge every time. This is because of the overall quality of the image I want to have. To create a perfect digital image, all the elements must be done with the same quality and so far the fire and smoke are the elements that I usually create with digital painting or photo mixing, because the 3D tools I use don’t let me achieve convincing effects.” It is in this realm that Forkasiewicz succeeds more than any other. His depiction of flame torching from a holed wing of a Lancaster at night or of the greasy smoke trailing an engine fire only partially under control, injects hypodermics of reality so powerful that the hair on the back of your neck stands up.
Before we get too far into the imagination of Mr. Piotr Forkasiewicz, I should introduce him by way of a photo. In my correspondence with Piotr, I have learned that he is a humble man, one not taken with himself nor guilty of self-promotion. As I have said, he does not believe that what he does is art, but this story I hope will serve to dissuade him of that idea. In a non-digital twist of Forkasiewicz takes his most profound inspiration from such traditional aviation art luminaries as Mark Postlethwaite, who he cites as his “greatest inspiration”. He himself claims to be just a practitioner, not an artist. He said to me, after reviewing the first drafts of this story, that “I don’t deserve for such good things.”
The Google dictionary defines art as “the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power.” Since I believe they are beautiful and I am moved to strong emotions, I am therefore drawn to the conclusion that these digital artworks, the product of the imagination of Forkasiewicz, are indeed art. I hope you will agree. If photographers can consider themselves artists for capturing and interpreting reality back to us, and I believe they should, then surely my Polish friend is an artist of the highest calibre.
His work extends into many realms including spectacular architectural interiors, motorcycles, and warships. At the end of this story, which focuses completely on his Lancaster projects, you will find a series of dramatic warship images. The world of CG is one of great collaboration, more so possibly than any other artistic field of endeavour. Artists work together on the same projects. Of his warship pieces, Forkasiewicz says: “... I create them in cooperation with my friends who spend months to produce one model. I always create the illustration. My role is to invent the idea of the scene, create the whole scene with sea surface, background, create light and make post-production.” This spirit of collaboration extends everywhere however, and Piotr is quick to mention his Polish compatriots and international colleagues—Gareth Hector, Wiek Luijken, Ronnie Olsthoorn, Robert Perry and Marek Rys. Forkasiewicz’s work has graced the covers of many magazines and been featured in Memorial Flight, the journal of Lincolnshire’s Lancaster Association. He does do commissions, but has never charged for them, preferring only to honour the fallen by creating powerful mementos as gifts for the families of the airmen he wishes so profoundly to honour.
Now, I invite you into the world of Piotr Forkasiewicz. It is a world where you can open with a wide sweeping image of a raging aerial gunfight and then zoom in and in and in until you see the pupils in the eyes of the airmen and feel their fear, their awe, their youth. I invite you also to look, as I did, for the power, the emotions, the lessons, the history, the fear and yes... the art. You will not be disappointed.
Should you wish to order a print of one of the pieces featured in this story or wish to speak with the artist Forkasiewicz via email, he welcomes your correspondence at piotr_forkasiewicz@wp.pl
By Dave O’Malley